Updates


I now have to weeks of vacations so I resumed the work on Shrine Maiden Shizuka.

The first thing I did was to adapt the game to the new SGDK 1.65. It was not without efforts, but it did fix some important bugs. I completely rewrote the scrolling and map code to benefit from the recent improvements to the MAP_* functions.

Now the game scrolls very well, without slowdowns. Also the bug about the column of tiles appearing at the wrong place is gone.

It's a good thing that the game code becomes smaller as SGDK matures.

Ravancloak also sent me some great background music that I included in the game.

There are still crashes when we transit from a map to another, and I need to fix this before I can port an updated demo.

Get Shrine Maiden Shizuka (SEGA Mega Drive / Genesis)

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