Enemies
Today, a few enemies sprites
I don't really like the umbrella one. I'll try to make it horizontal and have two legs and run toward the user like a car.
I really like the green one.
I've also done some experiements with grass on top of the cave tileset, but it was not good.
More ideas came about how to introduce the game and the story. And I plan to code ladders soon.
Get Shrine Maiden Shizuka (SEGA Mega Drive / Genesis)
Shrine Maiden Shizuka (SEGA Mega Drive / Genesis)
A metroidvania on the SEGA Genesis / Mega Drive
Status | In development |
Author | Kivutar |
Genre | Platformer |
Tags | 2D, genesis, Homebrew, megadrive, Metroidvania, Multiplayer, rom, sega, sgdk |
Languages | English |
More posts
- Second optional playerAug 29, 2021
- UpdatesAug 21, 2021
- BugfixesFeb 15, 2020
- New releaseJan 26, 2020
- More mapsJan 21, 2020
- PauseJan 08, 2020
- Intro scene, waterfall, spinning attackJan 04, 2020
- Twitch live codingDec 31, 2019
- The boss of the forestDec 29, 2019
- Deep forestDec 27, 2019
Comments
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I think the umbrella looks great as it is now too.
Are you working in the game alone?.
You are doing great.
Yes I'm working on it alone, but I'm receiving help and advice about Genesis programming, spriting, etc.
I'm unnable to compose music alas.