Dialog improvements, font and BGM
Some progress on the dialog feature:
I'm still looking for a way to redraw the background PLAN.
The new font is a WIP based on the default font of SGDK. It's the same, with a smaller font weight, and some serif:
The best news of the year is that I finally found a chiptune composer that is talented and want to join me in the team. His name is Ravancloak. You can listen to his compositions on bandcamp https://ravancloak.bandcamp.com/album/its-getting-dark-and-i-want-a-hug
He started composing for the game based on the current demo and I really like the direction he's taking.
Not being alone on the project anymore is a huge motivation boost. Also, I'd like to thanks all the testers that have been providing feedback, it helps a lot.
Files
Get Shrine Maiden Shizuka (SEGA Mega Drive / Genesis)
Shrine Maiden Shizuka (SEGA Mega Drive / Genesis)
A metroidvania on the SEGA Genesis / Mega Drive
Status | In development |
Author | Kivutar |
Genre | Platformer |
Tags | 2D, genesis, Homebrew, megadrive, Metroidvania, Multiplayer, rom, sega, sgdk |
Languages | English |
More posts
- Second optional playerAug 29, 2021
- UpdatesAug 21, 2021
- BugfixesFeb 15, 2020
- New releaseJan 26, 2020
- More mapsJan 21, 2020
- PauseJan 08, 2020
- Intro scene, waterfall, spinning attackJan 04, 2020
- Twitch live codingDec 31, 2019
- The boss of the forestDec 29, 2019
- Deep forestDec 27, 2019
Comments
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Rainy Cat is pretty dope by the chip tune compser you're working with